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WHIM.2023.11.04.02:14 STATUS: OBSESSED

WebGL Fluid Sim Iteration 42

Spent the last 14 hours trying to optimize this shader. Frame rate is dropping below 30 on older hardware, but the viscosity feel is finally perfect. Might scrap the whole thing tomorrow.

WHIM.2023.10.28.14:30

Why does every dashboard look the same?

"We are drowning in rounded corners and soft drop shadows. Software should feel like machinery, not a marshmallow."

// Rant concluded. Returning to terminal.

WHIM.2023.10.15.09:00 SHIPPED

Custom Ortholinear Build

Mechanical Keyboard Build
Specs:
  • > Switches: Boba U4T (Lubed)
  • > MCU: RP2040
  • > Case: CNC Aluminum (Raw)
  • > Firmware: ZMK
WHIM.2023.10.02.23:59 ABANDONED
function abstractReality(data) {
    if (!data.context) throw new Error("ERR_NO_CONTEXT");
    
    // Attempting to map hyper-dimensional arrays
    // 03:00 AM logic incoming...
    const warped = data.nodes.map(n => n * Math.sin(Date.now()));
    
    return warped.filter(w => w > 0.5); // Good enough?
}

Wrote this at 3 AM. Makes zero sense in daylight. Archiving.

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